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Yes, exactly! In Aseprite, even if you assign duplicate keys, it automatically decides what to act on depending on which UI element is currently focused.
For example, pressing the Delete key removes a cel if cel is selected, deletes a layer if the layer panel is focused, and clears the selected area if the canvas itself is focused. 

(For me, features like canvas rotation, rulers, 3D, and OKLCH palettes are awesome additions. but we can still draw pixel art perfectly fine without those advanced features. Meanwhile, unfamiliar UX can feel like a pretty big hurdle until comfortable with it. I’ve recommended Pixelorama to some friends that currently using Aseprite, but can't make a strong case for switching to Pixelorama. I think this tool needs more stronger reasons to make people switch from Aseprite.) thank you!