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(+1)

Hi! At the moment, the story is mostly linear. However, starting from the next update, some quests and scenes will include random variations depending on the player’s choices.

As for other RPG elements, we plan to introduce them gradually. For example, we’ve added gold and submissive points, though they don’t have much use yet. We’re planning to connect them with certain RPG systems in future updates.

Okay, that's exciting. From the looks of it, chapter 2 will be quite a lot larger than chapter 1, assuming that there will be a few other jobs like the tavern questline in it, which i am excited to see. Seems like each job alone will be comparable to the amount of scenes and gameplay of chapter 1. Actually, typing that made me think. Since chapter 1 was so linear compared to y'alls plans for chapter 2, and the scope for it is so much smaller, wouldn't it be more fitting to call chapter 1 a prologue rather than a full on chapter? It is mostly world building after all.

You could call it a prologue, yes. It was mainly a wording choice.