
If you choose to speak with Alesia here, when she walks away, there are no further options. 
Is this a bug or is it an unfinished path?
That last choice ("You feel drawn...") shouldn't be available until you've exhausted all other options. So you must have triggered one of the other events twice, maybe by using the "back" arrow to reverse choices?
Perhaps I'll need to figure out a more durable way to code that section to prevent this.