Hey guys, I never comment on games like this lol, but I felt like this game deserves it. I really quite liked the stories so far. I like the direction you're taking each of the routes and I can tell the writing has gotten significantly better in the more recent bits. Alas, I do have a couple inquiries.
EDIT: After re reading this, I realised this is a lot of text, lol, sorry.
- Are you guys planning a full overhaul of the game to get the earlier sequences up to par with the later ones? I understand that's obviously a very long term task, but I do feel like the jumps in quaity of sprites/writing can be a bit jarring at times. Just wanted to know whether that was part of the plan before you consider the game 100% finished.
- This is less of a question, I suppose, but I think the Aurelie route felt just a tiiiiiny bit rushed, with her inviting MC over so quickly after all that happened. I feel like it could have used a little more wholesome time with her first. Again, just my perception, and I understand it takes time to change stuff that's already in the game, but I was wondering if she might ever get a little more, what's the word, fluff? In the future? I for one think she's got a lot of potential in that direction, I'd say it's my personal favourite story path of the bunch, maybe more hangouts/scenes together with Clyde and Haru. To give a closer look at that change of heart towards MC, make him work for it a little more. I suppose this could extend to more of the characters overall, I think the story would benefit from a bit more fluff in general before the action, ease into it a little more. I like a slow burn, sue me, haha.
- I want to ask if you have any plans for storylines involving the thursday and friday classes, since right now, there really isn't much of a reason to attend them.
- Lastly, and this is a tiny one, when you get a choice of dialogue, the button for selecting dialogue reacts to click on while passing to the next panel is on click off, so it makes you always skip the first dialogue box when selecting unless you hold down left click. Just thought i'd point it out, not sure if it can be changed in RenPy, never worked with it. it's not a huge deal, just a bit annoying is all.
Anyway, that's all. Please don't take any of this as nagging, it's just my personal opinion/curiosity, so don't feel the need to act on any of it. Just wanted to ask about your guys' general vision and whether any of what I mentioned is in the cards at some point in the future. As I said, I think you guys are doing an amazing job at writing these characters, so don't blame me for wanting to spend more time with them outside the bedroom, haha.
Lastly, I send Cipheos my warmest regards and wish him a speedy recovery. I hope that none of you are prioritising this project over your health. We're not some corporate shareholders, if you need time to rest then don't let anyone complaining here make you change your mind. We all want more of this game, but you can't well give anyone that if you die of exhaustion, so take it easy.
I wish you all the best of luck and a long, successful carreer in this business, it's one hell of a daunting task to make a game, nevermind a good one, so you better take care of yourselves so we can all keep enjoying your work that you put so much effort into. Wouldn't wanna waste all that talent you got. Thanks for the response in advance, and good luck, again.