Hi, I downloaded the full version today and I'm having trouble with the app's opacity. The menu is semi-transparent from the start, and when I launch any collection, the censors also easily show through, even with opacity set to 100%.
Hotscreen using profile : default
Hotscreen Overlay starting at Max FPS : 30
Translations added from ./CUSTOM_DATA/translations.csv — languages : ["en", "zh", "es", "fr", "ar", "ru", "pt", "ko", "ja", "de"]
Using saved language code : pl
Windows version : Microsoft Windows NT 10.0.19045.0
CPU : Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz, Cores : 4, Threads : 4, Max clock : 3401 MHz
Using video adapter : AMD Radeon HD 7900 Series from AMD type DiscreteGpu
Driver infos : d3d12 version 11_0 api 11_0
Adapter 0 AMD Radeon HD 7900 Series
Screen Rect 0 : Rect { X = 0, Y = 0, Width = 2560, Height = 1440, Top = 0, Bottom = 1440, Left = 0, Right = 2560, Location = Point { X = 0, Y = 0 }, Size = Size { Width = 2560, Height = 1440 }, TopLeft = Point { X = 0, Y = 0 }, BottomRight = Point { X = 2560, Y = 1440 } } Orientation : 1
Adapter 1 Microsoft Basic Render Driver
Starting Screen Recorder
Initializing DXGI using Video card 0 and monitor 0
DXGI initiated with a resolution of 2560 x 1440
Max FPS Record start at 10
Hotscreen version : Windows - Full version - v0.7
Max FPS of Overlay set to 30
Frame Latency of screen set to 0
MaxFPSRecord at 10
Avx is supported.
Detection starting using model : ./models/hs-real-y11n-320-fp16.onnx
Detection starting using eye model : ./models/eyes-detection-01.onnx
Detection starting using device : 0
Max FPS Detection start at 10
Use double Detection start at True
Update time of eyes detection start at 0,2
Setting MaxFPSDetection at 10
Setting usePreciseEyesDetection at 1
Closing...
Setting usePreciseEyesDetection at 0
Screen recorder thread ends correctly.