The rhythm of the game is super satisfying when you get into it, I enjoyed it even despite not being much of a platformer fan. Also, LOVE the visual direction with the environments and the lighting, solid vibes!! The music is also nice, though it does start to feel a bit grating after several levels, haha. The worldbuilding and character backstory tidbits were pretty interesting too :]
If you do plan on developing the game further, I think it would benefit from making the levels a bit more distinct from each other (both visually and gameplay-wise). Also, it would be good to see the mission's theme show in the level, like for the dog rescue mission seeing pawprints in some places and then "meeting" the dog itself at the level's finish point thingy