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(+1)

Super thematic and the art is fantastic. The state mechanic is very cool, lots of potential.

When starting a new game, I didn't even realize at first that I was in a playable part of the game because the lighting was just a little too dark and I couldn't see really anything, including the player character.

It's a little inconvenient that the player character continues to look to the mouse when you try to activate one of the states. Possibly a key to activate the current state would work better?

(+1)

Thank you for your feedback!

I found that bug when I already published the game and still don't know why it happens. In early web builds and engine everything works fine. Also reload help. I hope it doesn't ruin your experience

Key activation can possibly be better, but some abilities rely on character rotation, so I thought that mouse use was better

That makes sense. Definitely didn't ruin my experience. Good job on this!