Heat packs? Niceeee! Okay, I'll wait for the save option to be implemented then. That's probably a priority, can't really play without saving. :D Thanks for taking some of my feedback into consideration too, this game is gonna be fire. Can't wait to continue! Once more people hear about it, it's gonna blow up I think
Yup, saving is at the top of my list for this week.
Watching another real gamer other than me play through it was incredible. The way you approached the world and reacted to things really showed me that my vision is landing. Everything you mentioned, what you enjoyed, what felt confusing, and what you expected to happen, lines up with what I’m trying to build.
My goal has always been that everything you see in the game should have meaning or function in the world. Nothing should just be filler or decoration unless it is actually meant to be. If you can see it, you should eventually be able to touch it, use it, or understand why it is there.
Right now the quest-based storyline is very linear and acts as a gatekeeper for certain things, like doors being stuck or progress being blocked. Honestly, I don't like that approach. It was a concession I made to get the game rounded out enough for early access. My long-term plan is for the narrative to support the gameplay, not drive it. I just need more time to get there.
As a solo developer, time management is the hardest part. Some days I wish I could clone myself or work inside a time bubble where everything outside slows down until I'm done.
Thanks again for your playthrough and feedback. It really helps me see how the game feels through someone else’s eyes.
- Adam