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"you can't save them all...that part is very intentional. the fuel and lens are also intentional to force you to focus on maintenance/management"

Got it, that came across then. I considered it may have been intentional, but I didn't want to assume. If the only exploration was the ship logs, the game felt bigger by all the interactable objects. I thought "maybe I need to use those rusty tools" or "surely this hatch will open somehow". It didn't seem like I could do anything, though, because the maintenance took so long, and lasted very short.

(+1)

i'm really hoping to revisit this and add a top deck and basement...they were not part of the original scope and i didn't want to shoehorn it in, but idefinitely have some ideas to make all those items tie in like you were thinking. 

thanks again.