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Pavelee!

Thank you so much for your kind review of my early build! Truly, you're the greatest!

I see where you are coming from for sure, there isn't a lot of direction for the player right now, and it lacks proper incentives and juice to keep player flow. Additionally, the combat can make use of JUICE to add layers to the combat mechanics that would be engaging and fun for the player to discover. Enemies are a bit dumb, yes haha.

I'm working on a full overhaul, and hoping to get it out by this upcoming January! Also working on a Steam page :)

-Ethan