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This is so mind blowing. I enjoy watching those videos of fractal zooms, and of course an explorable 3D space is a natural extension of that idea... you are a wizard to figure this out. It's a dream come true and the thought of developing with it is even better than the idea of playing a game with it. I think your notion of fractal space being dangerous to explore, and having that be the focus of your gameplay, is really good. Just adding some scary monsters would be so cheap... the most dangerous thing in the ocean isn't the sharks, it's the water. The vacuum of space itself is more deadly than any alien and the FEELING in this game is so scary and sublime already! How would fractal reality compare to other frontiers like space or the deep ocean? There is so much to work with! Definitely seems suited to multiple modes of engagement. I enjoyed both flying through space on the boat and agonizingly crawling up a mountain. But my favorite was finding a big gap, jumping into it, and leaving the game on as I fell. I landed in about 20 minutes on some kind of fractal junction. Just magical.