I'm not a great avatar assembler, so sorry if I get things wrong or don't do something that seems obvious. I work on the pretty side of things normally, and I'm working on making a starling/golden cat pattern for my gryphon. I currently don't want to mess with animations, changing the mesh etc, but I am having a hell of a time setting up the materials correctly, which makes me think that I'm gonna have a worse time trying to upload.
I have VRCfury installed, import the asset and it brings in like five folders. In the main folder, I found the one that has the "play button" that you're supposed to pull into the scene/hierarchy. I pull it in, bird looks like raw chicken. I got no menus asking me to compress nothing or to deny anything. Eyes are white, wings are white. I fiddled around and put on the materials that were included, but I still ran into problems.
>Not sure which material is -supposed- to be on the wing feathers.
>None of the materials that I could find made the eyes look normal, they all looked like messed up feathers from the texture png.
>I got the fastfur shader on and if I have to, I'll use it, but I was hoping to use both. Try to put on the feather shader that you suggested (and I bought) and attempted to put the images that you packed in the right area, but when I do, either the gryph has a mohawk(feathers just on the back of their neck) and feathers on their wings (and no fur elsewhere), or feathers in bizarre places (like the glow bands and beak). I did find the direction mask and saw kinda what you were doing there, but I'm not sure what to do with the gradients, or the baked mesh, or which mask to use to get a full neck of feathers without huge feathers on the ear tips. I watched their tutorials a bit ago to figure it out and I have a tenuous grasp on their shader, I'm just not sure where the parts you packaged go. Futher, if I chose to have feathers, can I not also have fur? Or do I have to have fur through the f&f shader instead of fastfur?
>And finally, this is all just for testing my starling print, will uploading be painful? I saw folders for scripts and assets for taurs, will I have to mess with that or will it get folded in without my touching it? Same question with the purpzie stuff.
I know that I sound stupid and I wish I didn't have to ask these, but I really don't understand. I appreciate any help you offer, cause I don't want to reinvent the wheel.
Oh, this should be an easy fix! I’m so sorry for the trouble, but I don’t have these set up as “prefabs” — I have a “scene” set up that has them IN it!
In the Assets folder, the big topmost main one, should be a file called “FluffyGryphonScene_PCVR”! If you double-click on it, both gryphons will load for you all set up!
If you want to change the materials, the fastest way is to change the materials on the gryphons (in the Scene) by expanding the gryphons in the Hierarchy and clicking on the Body entry in them for their mesh. Clicking/editing the materials from there will make sure you get the right ones.
There’s noooooo way anyone’s getting them set up from just their fbx haha, I’m so sorry you tried that, of course it was awful!! Please let me know if you need any more help, you can also ping me on Discord at “manyblinkinglights” if I don’t get back quickly enough on here!