Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

A normal dodge has an evasion window of about 0.1 seconds.

An enhanced dodge has an evasion window of about 0.2 seconds.

(1 edit)

Oooh, good, keep it like that! Hardly any window means all enemies and attacks must be designed to be avoided rather than phased through, especially if they are meaty, just like Silksong!