Damn, unable to play it, since no 'invert mouse Y' is present. (◞̣̣̣̣̣‸◟̣̣̣̣̣;)
And eventhough 'a glitch' seems like part of the vision, I do not think spazzing between: looking at the sky & — the ground, while colliding from wall to wall; is the developers/artists intent. Dammnn, looked cool though, ¯\(º_o)/¯