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Honestly, I still couldn’t manage to win, but I really like the interpretation of the side objectives. Great work!

Thanks for playing! The game definitely could have used more balancing but time ran out. Which part for you felt the most unbalanced, wasn't clear, or that you struggled with?

What gave me the most trouble was the controls and the inaccuracy of the "shooting." When the bot started running away, it was really hard for me to navigate and affect it. Of course, I understand that for a game jam project, there’s very little time to fix every imperfection. In any case, it’s a very interesting prototype.

Ah, I can see that. Thank you for the feedback!