the games good, drawing are very detailed and the story is great… butttttt the only problem I have is that the second Hunter joins your team it basically becomes Hunter’s story and not yours, you just explain what he did in said story. There should be an option to get different interactions if Hunter ISNT in your party since you’re the main characters, not him
Hiya - one of the goals I started with when making Aftersoul was to try and create some fleshed out, slow burned party members. It's simply beyond my scope for the game to try and handle all the iterations of scenes w/ any number of party members present or excluded - but I agree that it would be nice to see such a system. Regardless, I hope you understand that a main goal of mine in regards to this game's development is to focus on a cast of characters. Act 1's focus is on Hunter. Act 2 will have a different crew member take the majority of screentime, and so on.