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One of the best games on the gts theme.
In games like this, I always feel a lack of work on the characters, their relationships, and motivations – but here it's executed excellently!

Very thoughtful work – all the characters have their own merits, their own flaws, their own vibe; they actively interact not only with the main character but also with each other, creating an evolving dynamic in their relationships.

Attention is paid to small details in the cutscenes, for example, accidentally knocking wine off the table during a feast or putting out an accidental fire during training – they didn't have to add this, no one would have complained, but the developer does it – it's cool and sweet, I appreciate such things!

You'd think these are basic features for any RPG, but you don't find them in many...

I hope AtomicEar can see the game through to the end. I wish him luck!