physics completely broken for some balls (like grapple fusions), blocks's health has to go in descending order, triple fusions for mathballs look completely innacurate, code in unoptimised (especially for mathballs's displays), custom has a 6 stat cap (boooooooring), you can fuse 3 same balls with triple fusions but not 2 same balls with double fusions, weaponball fusions are broken, function doesnt work half of the time, divisor can break infinity block, exponential has an ugly color, disturber starts with 5 damage, which is just werid imo
oh the upsides uhh its pretty accurate to earclacks idk