Is there a comprehensive list of what this mod adds?
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not really. I might make pages for it on the mods wiki at some point but I need to get the wiki in proper working order first before frontier stuff can be added properly I think.
some important things include:
- 4 (and a half) new areas
- 13+ new events that happen in basegame areas
- A set of alternate mutations u can get from the IDPD HQ (theres 16 atm, not including the one for ntte's compassion mutation)
- around 50 weapons that are obtained outside the normal spawn pool (unless enable the setting that makes them drop like normal too)
- A new playable character
- A new passive for Robot
- lots of miscellaneous extra stuff (idpd airstrikes, more chests, etc)
Most of the weapons are obtainable preloop, just via different methods than normal. The setting was made mostly for alt gamemodes like pvp and because I figured some people would prefer it if they just appeared in the weapon pool normally. Their spawnareas should probably be fine, but since I don't play with the setting on myself I haven't done much testing with it so some weapons may drop a bit earlier or later than they probably should.