Against my better judgement i decided to buy game because it costs arround 18$ in my region. It was bad idea.
What do you get for 35$, compared to free 'demo' (0.3.5):
1. One new enemy
2. Slight adjustments to existing areas, nothing really meaningful like adding frogs with bugs to slime dungeon or moving alpha wolf from beginning camp to the end
3. Adjustments to story, mostly encounter on a bridge and post-dragon events.
4. Game starts right in the dungeon. Removed scene with blacksmith(if i remember correctly), tavern minigame was massacred, now you just deliver beers. Idk how access backrooms, nor i care at this point.
5. Was added miscellanies area where Warlock resides, just empty plot area. 5th and last area with generic enemies(you've seen all in 0.3.5, just with different abilities) and 3 bosses which are reskins of existing enemies and final boss. Overall i'd say area is quite boring.
Use of Petrify spell can softlock you on at least some bosses, when they are petrified.
Game was supposed to be much bigger but these ideas got scrapped and a reason why year ago i quit supporting author on Patreon.
In overall for 35$ you're getting very and very little. All new additions are so minor that honest price would be 5$.
Viewing post in Monster Souls: Chains of Chimera comments
I understand that the paid version is expensive for what you get, but it was released early, (mainly because of the censorship trends by certain platforms!) so the current latest version had a LOT of planned content cut! as far as I know it’s not the FINAL version! So… yeah! anyway just thought I’d let you know!