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(1 edit)

An excellent pair of suggestions! I might move a lot of the character stats to the top bar when an inhabitant is selected, but keep the menus for when a player wants more details (as there will eventually be too much information that'd clog up the screen). I might unify the separate stat menus to a single menu with separate tabs too.

As for your last point, I'm actually working on the goblin animations for the next major update!
It might take a bit to get them finished though, especially if I start introducing the multiple animations (unlocked through different levels of lust) that I have planned.