I don't have the patience, but I got the gist of it. I'll answer right away: it's NOT worth it to suffer so much to get a ghost named Vicious Nurse. There are many secrets and mysteries, and if the player is a beginner, they will never guess that... First, you need to go through negotiations + wander back and forth + complete a task from her to go to a past life named Yamada, talk to her, then return to real time, negotiate again, then return to school to meet Yamoda + you also need to beat her at tennis, but tennis is a mocking game, you can win if the player has enough time and PATIENCE. Okay, let's say you beat her at tennis, + you learn secrets from her + she joins your group, return to your apartment 201, go through the secret PASSAGE, there are negotiations, then the Hospital, there you need to talk to two girls + complete their task. You complete their assignment, then you'll find out from them who's a ghost and who's not, then after the girls, you need to find a real nurse, + negotiate with her, then finally she'll be on your list in the table, then you can hunt her, Now let's talk about the game itself. You have to remember that the game itself can have a glitch in the dialogues, that the table may not open, it will open 3-9 times, that the player can accidentally immediately answer the wrong dialogue, and you will have to restart everything from scratch. + There can be a glitch in the dialogues from time to time, so the table itself may open or may not open for you. Next, another question is why it was made 4 times EASIER and it is clear when you want to delete her in the list table by the name SCP-835-NP. Everything is simple there, you found a secret room, saw her shadow and that's it, and she is on your list, and the other ghost NURSE is complete trash, you have to wander back and forth + negotiations + errand + find her and more negotiations to get it. Seriously, why make it so difficult just to get it and see the ghost's second animation? It's really not worth it. You know, there's a word called Theory and Practice. Theory is the description, and practice is the actions. I trust practice more than theory. Theory sometimes works. But I got it with practice after trying 110 times on one map. I emphasize, there's no QUEST STORY involved. Yes, it's a BUG, and it's a HOME MAP. The creator should make the task 4 times easier to get it. A random player might ask why it's called SCP-835-NP. The conditions of the task are made 4 times simpler and it's clear what's what, and the ghost named nurse, her conditions are 4 times more complicated, and it takes a lot, a lot of time, and for negotiations + and an assignment that involves running back and forth + a mini-game that still needs to be completed, in short, the whole plot is connected with the ghost and the nurse,YES, you'll still answer. There's a crystal ball for that, but you need to have it intact to complete the quest. It's given out once per visit. You choose to break it, then the ghost will disappear, or save the crystal ball for the quest. Yes, at first glance, it doesn't seem like anything difficult, but when you try it, you get a completely different feeling and opinion. I'm not talking about the ghost's catch, that first you need to find where the ghost appears from, you can craft a weapon there, then you need to find three things out of nine items, then return back from where you crafted the weapon to digest the things, then find the ghost. Where is she? I also noticed that the lantern doesn't hurt the main character. It seems like it's not needed, but it's always needed at hand. At the moment, it's always needed. It may sound strange, but in This game is saved by sneakers and a partner named Michiko Sasaki, but everything else is so-so. THANKS FOR THE GAME. Sorry for writing to you so late, I replied while I was free. Have a nice evening, William.
As I said in a previous comment, please share your savedata on my Discord if you don't want to share it publicly. I'll help you find the problem. I know you're a beginner, and the game's story is very complex, with many unexpected twists and turns, which is why I created a walkthrough to make things easier. I don't know if you skipped every quest or if you didn't follow the order of the pages. The walkthrough may seem random, but everything is very clear with the additional explanations on each image; that should make things easier. If it's still difficult, I'll provide more details (if I have time to fix it).