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Grave Souls's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #10 | 3.091 | 3.091 |
| Theme | #11 | 3.091 | 3.091 |
| Audio | #15 | 2.364 | 2.364 |
| Experience | #17 | 2.091 | 2.091 |
| Polish | #17 | 1.727 | 1.727 |
| Functionality | #19 | 1.727 | 1.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Teammates
Solo
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Comments
I love the character designs in this game they all have so much creativity and charm to them! The idea for the game is also super fun, the concept of playing a game as a little twerp that has to maneuver and weave through enemies and projectiles has always been a dream of mine. Please keep up the fantastic work! <3
the main character in this one surely has the style
I'm not sure what I should do, are the winged hearts in the top left health? I keep dying in one hit :c
the collisions are a bit weird, like, I lost a couple of times because I was trying to hide between the graves only to bump into an invisible wall
yes I put invisible walls instead of adding colliders in each grave. but in next update i will fix the issue i having the each gravestone have its own collider so the player can avoid the ghosts in the grave maze.
also for the boss battle, the battle starts immediately and launches 3 attacks at once every 4 secs with a delay. so player has to dodge the incoming fire bullets immediately after the entry animation of the boss 😅
After the fireballs collide with ground, it stays there for sometime due to its lifetime. so you have to avoid the fireballs in ground till it fades away.
sorry for the incovience. i will make an update soon to fix those issues👍
The animations and modeling is super impressive, but the gameplay is pretty limited and I couldn't figure out how to defeat/escape the boss.
thanks for the feedback.
actually to beat the boss, you have to survive 2 mins(top right) and dodge the firebullets it shoots towards the player
Fix bugs but not bad