Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The puzzle mechanics are engaging and the art style is striking, but the controls can be unintuitive, especially with the WASD setup. The game's pacing might benefit from a more gradual introduction to its mechanics. Additionally, clearer visual indicators for enemy behaviors could enhance gameplay clarity. If you have a moment, I'd appreciate it if you could check out and rate my Halloween jam game too: https://itch.io/jam/gamedevtv-halloween-jam-2025/rate/3971977

:)

Thank you for playing the game. The game could indeed benefit from more gradual pacing. My main concern was the average player’s attention span, and I really wanted players to see as much of the game as possible. That is why I even added the option to skip levels. I now see how that could affect the player’s learning process and their gradual understanding of the game. Thank you for pointing that out.

As for the controls, you made a very solid point.
Thank you for your kind words and your feedback.