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This was a really neat idea — I liked the simplicity of the setup and how it leaned into the spooky theme without overcomplicating things. The tension you created through sound design worked nicely, though I did notice a few spots where the volume balance could make it hard to catch certain effects or cues. There also seemed to be a small issue where inputs occasionally didn’t register right away, especially when interacting quickly in sequence. Maybe a brief buffer or clearer visual confirmation for interactions could help smooth that out.

If you’ve got a moment, I’d love it if you checked out my game and dropped a rating: https://itch.io/jam/gamedevtv-halloween-jam-2025/rate/3971977

— thanks so much and best of luck in the jam! 🎃