Really liked the spooky atmosphere and survival loops in your game — it’s got that “keep going one more round” feel. I noticed after wave 3 the skeleton spawn points sometimes overlapped and they spawned inside walls, which broke the flow a bit. A suggestion: maybe include a brief invulnerability flash or reposition delay after the player respawns so the early chaos feels fairer. If you’ve got a moment, I’d love it if you checked out my game and dropped a rating: https://itch.io/jam/gamedevtv-halloween-jam-2025/rate/3971977