Hey — I liked your game Channel13, the way the retro screen and brick-breaker gameplay blend with the haunted theme is really cool. I noticed a bug where the paddle’s movement feels overly inert, making it hard to position precisely and often frustrating the rebound timing. One suggestion: add some power-ups or variation to the brick-breaker formula (like multi-ball or exploding bricks) to keep later levels feeling fresher and more fun.
If you’ve got a moment, I’d love it if you checked out my game and dropped a rating: https://itch.io/jam/gamedevtv-halloween-jam-2025/rate/3971977