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(+1)

Solid game. The amount of quality visuals were quite impressive, in addition to looking just lovely, and the gameplay was enjoyable. The puzzles were neat and simple, although I do admit I had trouble counting the pumpkins. I really like how the spike trees could be triggered by the gun, but the reloading animation prevents you from ducking, forcing you to use another strategy; very clever. All in all, good game. I enjoyed myself. (I also laughed quite a bit the first time I got exploded, and when getting the gun)

I would recommend making duck [S] instead of [F], seeing as it's more intuitive and so that it's easier for the player to reach. I had to change my hand position every time I wanted to duck. Also, I feel that the 'choose your direction' thing at the end of each room was unnecessary; I always just picked East and got there just fine, so it feels as if it doesn't do anything.

Thanks a lot for playing and for the feedback! Happy to hear you enjoyed it.

You're right, the duck should've been "S" instead of "F." As for the direction, it's actually meant to not always pop up, and give players a little sense of being "lost in the forest." I made it always pop up during playtesting and somehow forgot to switch it back.