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(+1)

its good. i like the art. i am slightly confused one what the different hat types do and why it said there are multiple enemy types

Thank you! So it's supposed to have a RPS system based on the hat you choose. Looking back on it, I probably should have cut it out since I also didn't implement another hat choice. 

The idea was that if a player had a different hat, they would be able to switch to it and use the abilities associated with said hat they chose.

that sounds cool. Maybe something you could add after the jam