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Is custom map support ever planned on being added to the web version? I play via Mac so i can't download the game to use it.

I would like to, but none of the ways I've tried to do it have worked. As far as I can tell, there's no way for a web Godot game to access folders on your pc like the the downloadable build does. There is a Godot extension that lets it read a single file, which could theoretically work by having you input a zip of the map, but it doesn't work with files that are over a certain size, so it can't read the music files.
I think there are programs that let you run Windows exes on Mac, that might work for this game? I haven't tested it though since I don't have a Mac.

didn't though of that but it works surprisingly well. thought it'd just be way out of sync but no problem at all (at least with crossover, don't know for the rest).

Nice, glad it works!