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(+1)

I went back and played again - reading through the recent replies I realise I should have taken a screenshot - but I forgot... sorry. 

But, I am so glad you persevered and were allowed to fix the critical bug - I think you did an excellent job... although I was getting a little peeved that the jelly things were interrupting my building... ;p

Yeah. I eventually resorted to having a squad of units to act as a construction crew, 6 to go out and block the flow of enemies, 6 to team build the buildings. A strategy I developed because the system that made units return to their prior actions would somehow permanently disable their ability to engage in combat. The solution was lost in the spaghetti, but thinking about it now, I should just turn off the area2D,s monitoring while building.

Don't be sorry about the screenshot thing. It means a ton that you gave it yet another try. Thank you so much for all the valuable input and encouragement.