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(1 edit) (+1)

Honestly, very nice. It's great to have a clear tutorial integrated into the game, especially in a game jam. 

The system works well, and when you start swinging from rock to rock and jump to jump, you honestly feel pretty cool. 

It's clearly inspired by White Knuckle, but that doesn't take away from the feat of having managed to recreate a similar system in just a few days, so really gg (on the other hand, the mob sound is sooooo saturated D:

PS: (it's kind of funny, our games are really the antithesis of each other, we should have done a collab x)

(+1)

Thank you! I spent way too much time on the arm mechanics lol. Should've done a little more on audio haha. 

Both our games have floating hands! Makes rigging so much simpler...