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You can't tell me that you didn't see this coming lol.


Experiencing the shenanigans of this blue little guy was really good.

One thing I loved particularly was the antagonist.

Their visual contrast with everything else helped a lot in conveying their hostile nature, and I liked how they attempted to influence the protagonist.

The only thing that annoyed me a bit was the absence of save points.

Considering that multiple choices lead to different endings, it would have been convenient to save at certain points of the story.

Fortunately, the game was relatively short, so that issue didn't significantly impact my experience.


!!!SPOILER!!!





I liked the choice to make the MC kill his friends in different ways.

From the moment he got the hammer, I thought he was going to go postal with that, but I'm glad I was proved wrong.

Variety is always a blessing.