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A solid tower defence. Overupgrading is a good and unexpected twist. Spooky vibes, nice sound (both music and fx). 

This might be too much nitpicking, but I wish game checked for soul count every frame and updated UI accordingly. For example if im wanna build a tower, I press the gravestone, if I hadn't enough souls to build at the moment it would stay locked untill I reopen same build menu.

Oh nice variaty of enemies. Also good job with animation and auto-targeting. Works like a charm

Solid game, 9/10

I'm glad you enjoyed it! Thanks for the heads up on the UI issue.