Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Wonderfully charming game! Aesthetically very pleasing, the music is next level, and the setting makes for an engaging player experience.

Some critique and feedback:

  • Before the dash is unlocked, the character feels very sluggish. I didn’t find the dash for quite some time, which made my exploration feel slow and unrewarding at times.
  • The shop system felt a little undercooked. My original criticism here was going to be that I had no idea how many coins I had or what my upgrades were doing, but I replayed and saw I had an inventory button. Personally, I would have preferred my coins and souls visible without opening another UI, and I’d have liked to know what upgrades were doing prior to purchase.

With that out the way, I want to reiterate that I really enjoyed Obolus. Making a metroidvania for a jam is a bold move but it paid off. Props to the team!