Pretty cool. Crashes when the walkers get kidnapped. Took me 4 tries to complete. Got 4 of the kidnappers.
Very cool art and design. The simple models combined with the color palette make for a striking noir feeling.
After I knew what to look for, then it was pretty easy to spot the kidnappers. Their rapid movement makes them quite noticeable when taking the time to look. Though they did stop moving after the ladies got to around the sailboat. I'm guessing that's a bug. It'd be nice if there was better feedback when a walker got kidnapped like a scream or gong sound.
The window scaling is a bit wonky. If you change the aspect ratio to anything other than 16 x 9, then the scan circle changes to an oval.
The music fit well and the rain was soothing.
I like the creativeness of the mask for showing hidden things. It would have been better if the mask size stayed the same size relative to the zoom level so that zooming in didn't make it harder to identify kidnappers.
It'd be nice to be able to control everything with the mouse. Use middle mouse down to move the camera and make the camera move when the cursor touches the edge of the screen.
It got a little repetitive due to the pretty static positions of the kidnappers after restarting so many times. It's also a bit too easy to just spam investigate to uncover them. That's how I got one in my first run.
Overall a pretty cool presentation of shaders and art. Needs a lot of work, but it could be interesting. Congrats on finishing your first game!