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(+1)

OK, I get how the engine works now! 

The "unlit" issue (excluding objects from lighting) is something I think I can work around in my project now, so that's solved for me.

However, the issue with the "EMISSIVE pass visual change" is definitely getting into the engine's internal settings, so I'd like to send you a few more detailed questions via email to discuss it further!

Thanks a bunch for your help! :)