We're a claw machine in a magical world! I ended up being a phenomenal claw machine by letting many people win (although, by accident). I was a bit confused at first with the wording (I may have encountered a slip of words) because I thought that "drop" would be "release into the prize slot" and "keep" would be the mischievous choice. But instead, my machine kept the prize anyway. After a while, I realized that the meaning were what I thought, and I think it was just for the encounter with the couple and the scalper. I also noticed that the words would sometimes change from "Lift it up" and "Let go". When I first saw those options, I thought there might be an option to tease the customer, but I eventually learned that it was actually more direct than I had thought. It was really funny to see different ways the characters could react. My favorite moment was when I figured out how to inconvenience the scalper. I hate those kinds of guys, so I'm glad I can ruin their day. I love that the days are randomized! It gives this game so much replay-ability.