Nice game! I had fun playing and thought all the bosses had their charm. Music is dope. Did you guys make it? Definitely curious about the tracks/artists :)
I noticed once I got the ranged ability on the 2nd level, I had no reason go back to punching. 10 damage at a safe distance was always preferable to 7.5 damage, especially as all the enemies started having ranged attacks. My strategy in the final levels with enemies was basically kite them around so they clump up, get really far away from them so they aren't on screen, and spam shoot at them. If keeping punch in the rotation is desirable, maybe it can do more damage than shoot, or maybe it gets a knock back so it becomes more useful. Just spitballing ideas.
Anyway, great work on this game!