My overall experience was enjoyable! I felt it was a pretty relaxing game, as even though there was conflict it was not directly affecting the player's daily life, and the mundane tasks around the tower occupied a much larger portion of the playtime.
My playtime was about 10 minutes, which felt like the right amount of time for this game. I feel I was able to form a sense of familiarity with the style of the game, but I didn't get bored of doing the same tasks. I got an ending where I tried to stop the knight and the dragon from fighting, but the knight decides I'm working with them and then she is killed (it was unclear by whom?), which felt pretty satisfying with the choices I had made. I imagine I could have sided with her earlier and gotten a different ending, but I don't feel a strong need to replay because the story felt complete and probably not much of the core gameplay would change.
I didn't notice the writing style change much; although it was more description-heavy at the beginning, this felt appropriate and expected with the story's pacing. A few times I noticed missing punctuation or sentences that seemed to cut off in the middle, and early on I was confused about the two familiars (which one was which, what species they were, if I missed some contextual information about them, etc.), but otherwise the writing felt seamless.
My favorite parts were the conversations with the dragon. They were funny to talk to and their situation intrigued me, and it made me feel sad (in a good way) when they no longer wanted to associate with me at the end.