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(+1)

I like the use of the camera perspective for this game, and the actual gameplay of trying to shoot the enemies before they reached you was also nice. If I had any feedback it would be: 

  • Make use of some power-ups. I thought that's what the lightning boxes were at first or that the locked boxes meant that there must be keys somewhere to make use of them.
  • A potential 'fix' would be allowing the player to shoot the enemies when they are located right on top of the player. Right now, for me at least, the bullets seem to phase through the enemies if they're too close to the player.

Thank you so much for your constructive feedback. Noted the points and will look to integrate them in the coming future...