Thank you for leaving some feedback! I'm glad you enjoyed it ♥
I can imagine how running around would be tedious, I don't see an easy fix however. Although if I ever expand the project some sort of sprint or movement ability could help alleviate at least the running back and forth part.
As for the two-moon puzzle, it's been changed two times during the development to make it more straight forward. I think part of the issue is the jump in complexity between puzzles, it's mostly due to the length of the game. It has made the complexity curve more of set of steep terraces rather than a gradual incline. I will keep that in mind for future projects.
I'll be sure to check out your game too ^^