Thanks a lot! Really glad you like the stat-changing bit. That's my favourite part as well and was indeed an attempt to solve such flexibility issues, as you mention.
Also, thanks for the pitch! I agree that this could be great to help the group lift the rather heavy narrative weight that the game imposes on its players. A grand, multifunctional table ala Dark Designs (happy to hear that title mentioned as well) is hereby on my list for future projects!