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I really enjoyed the sepia color shift over all of the pixel art. Made me feel like I was on some alternate reality original gameboy that used amber instead of green. The actual monster and environment designs were great. I loved how every new encounter shifted into place like a card. Managed to finish the game on my first attempt by guessing what mechanic to choose based on monster design. The main thing needed for this game is just additional content/mechanics. Very solid foundation for a cool game.