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Signal Lost's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #162 | 2.385 | 3.200 |
| Theme | #170 | 2.385 | 3.200 |
| Story | #173 | 1.938 | 2.600 |
| Music | #186 | 1.938 | 2.600 |
| Fun | #205 | 1.789 | 2.400 |
| Overall | #209 | 1.938 | 2.600 |
| Aesthetics | #223 | 2.087 | 2.800 |
| Mechanics | #226 | 1.640 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Modular Kit with 104 pieces update
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Comments
the haze effect is quite cool the addition of the skip was a great decision. the game felt quite well planned
Added skip to the intro, thanks to all of you for your suggestions.
Nice game!
Like the others have said so far, waiting through the intro each time got a tad repetitive, and a skip option would have been appreciated after the first death. I also got stuck in a bedroom upstairs on one my the runs, and wasn't able to interact with the door after closing it behind me. But at least the demon wasn't able to get in either!
Overall great job though! Not my typical kind of game, but I still enjoyed it! Great job!
Well-done game overall. The demon looked like an Enderman from Minecraft. Great atmospheric music and sound effects. I was really impressed with the screen shake. The beginning was creepy AF. BTW where did you get that font? I really liked it.
After dying quickly and getting killed again, I quickly got tired of waiting for the intro. On the fourth life I made it outside, got lost and gave up. TBH it's just not my kind of game. It would have been nice to have some controller support also IMO.
Overall though solid entry.
https://www.dafont.com
here is where I got the font from , thank u for your reply , will definitely try your game too
What was the name of the font?
Horror by Rudairo Manase
Thanks!
Controls felt a bit weird, and after seeing the intro ten times I gave up — definitely potential here though. The font was hard to read, and adding a skip for the intro after dying would help. Also, the monster should at least make subtle noises to give the player some warning.