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(+1)

Had some issues with the menu, read the comments and figured it out, otherwise gameplay felt smooth and flowed well.
Sound was loud, but worked very well
Nailed the aesthetic
Good work man

Yeah there are volume controls in the menu, but someone else mentioned that the sound was too loud. I looked at making a quick bugfix, but it didn't work out because of the music manager I coded a while back that I used. Something to fix.

I'm glad you enjoyed the gameplay. I spent a lot of time working on the flow of the levels and even put in some psychological tricks. I placed the red cars in the first level so that when you jumped over them to get the candy, it would prime your brain as they are placed to be the perfect spot in level two for all the jumps, and then in 3 and 4 they can be used with the same timing to catapult yourself.