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BOING BOING BOING BOING BOING BOING

I liked it :) this is an impressive amount of stuff for such a short amount of time! Specifically the quantity of levels, and the amount of thought put into them.

I made it to what I'm assuming was the final boss (the purple thing moving around), and I'm assuming I was supposed to drop the box on it? I did that a few times but it didn't seem like anything was happening so I quit the game... but I did watch the ending cutscene mp4 in the game folder like the cheater I am >:)

I'm personally not a huge fan of the pixel aesthetic during the gameplay, but all the other aesthetic choices I loved; the somewhat droney music, the aged-paper look of the cutscenes, the doofy vocals (the sound for jumping made me laugh given how often you have to hear it in the game), great job!

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I'm glad to hear that you liked it. The boss will be redesigned sometime when I've recovered from all the planning stress. The fact that the boss doesn't die has something to do with the health system I have against the boss... You can stack the boxes inside each other, and that's the problem...  If you stack too many together, the variable for his life falls below 0 (-1, -2 and so on) And this makes the boss invincible... (Don't try this at home, kids)