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(2 edits)

Hey ill try your game and rate tonight. what about the controls was sloppy so i can take a look?
we have noticed in teh build(not editor runs) that sprint is not working. there is also a collider detection problem with the aim assist that sometimes seems to shoot of at an angle. the default sensitivity feels high in the smaller web viewport so ill probably drop that a bit( lesson learned use play mode in the viewport size of the webGL app not 1080) .  ill have  those fixed tonight i think. was there anything specific you noticed?