It's a nifty little game :) I'm not sure what the spiderweb things do though, since the ball goes right through them.
My high score was 3, I kept forgetting to draw a backboard for the ball to rebound off of... so it'd just tumble into the nothingness 😅
I'm really curious, what does the implementation look like in Godot for drawing in collision paths? Was it difficult to put in in such a short amount of time?