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I got it working. I updated my drivers and it works well now.

It's a cool game! I got caught off guard a few times when my ability changed without me noticing, but it was cool to figure out the different attacks and how to use them!

Ayy, awesome! I’m glad you were able to get it to work.

Just for reference, what graphics card were you using? I’m especially interested in AMD since it’s the company whose graphics card I have not tested my engine on.

I've got an RX 7900 XT

(2 edits)

Oh interesting. Was this with the v1.0.1 build or the v1.0.0 build?

I think I saw your comment before I uploaded the update so I’m guessing this was the original version I uploaded. From what I know, this shouldn’t have worked since my engine was enabling a Vulkan feature that wasn’t supported by AMD cards. That being said, maybe the reports I’m looking at are outdated.


If you’re curious:
Windows: https://vulkan.gpuinfo.org/displayreport.php?id=41236
Linux: https://vulkan.gpuinfo.org/displayreport.php?id=37130

Under Features -> Core 1.2 -> vulkanMemoryModelAvailabilityVisibilityChains is the unsupported feature in question. This has been false for all of the reports I’ve checked. You can check for your card by downloading Vulkan Hardware Capability Viewer program from the site.